C++17 is on the way, and I’m glad to see more books that stay on the bleeding edge of C++ adaptation. Today I’d like to present a book that focuses on the Standard Library.
Is this another great book?
TL; DR: Yes :) But read more to see why :)
With around 230 positive reviews (85% of five stars) (4.7 on the average), John Sonmez made a huge splash when he published his first book “Soft Skills”. 2.5 years later we get another book. Can the new book continue his success?
Can it move you further along with your?
In May 2017 we got one more book about Modern C++! A Few weeks ago I got a copy from Packt Publishing, and today I’d like to write a few words about the book. In short: it’s a very good book! :)
But let’s see what’s inside…
The Book < a href=“http://amzn.
As you might already know, I work remotely. That’s why I try to follow and read guidelines/articles that relate to that style of working. Recently, I got very curious when I saw a new book called “*Async Remote*” from the Arkency team. Let’s see what it offers.
Warning: the book is not only about remote!
As you might read in my recent post - coding without Google - I’ve started learning to program mostly from books. In the beginning, I read them from cover to cover (assuming I could understand them!) and recreated examples. It was an excellent time! In the post, I’d like to share my list of important books that taught me the base of my knowledge.
Some time ago an intriguing article appeared on reddit: “Do Experienced Programmers Use Google Frequently?”. The author discussed if expert programmers use google more often than novice coders. He mentioned than using google is actually a good thing. It helps to find best solutions, validate ideas, speed the development. Google nowadays seems to be a crucial part of any developer toolbox.
Several moths ago I’ve noticed there would be another version of OpenGL Superbible. This time the 7th edition! Without much thinking I quickly I pre-ordered it. Around two weeks ago the book appeared at my doorstep so now I can share my thoughts with you.
Is this book worth buying?
Programmers are not machines that just write code. We have feeling and emotions as well! ;)
We all need to learn a lot of new things, sharpen the saw, focus, make good choices about our career path, and simply, have fun.
While most books describe the technical side of coding, not many address the psychological/business/economic side of our profession.
I’ve finally got my copy of “Effective Modern C++”! The book looks great, good paper, nice font, colors… and of course the content :)
While skimming through it for the first (or second) time I’ve found a nice idea for a factory method. I wanted to test it.
The idea In the Item 18 there was described how to use std::unique_ptr and why it’s far better than raw pointers or (deprecated) auto_ptr.
I am very curious about the D language and its community. Although, I do not have lot’s of experience with this language, I try to track news and important updates. Recently, I’ve noticed that there is another book released regarding the language: D Cookbook, by Adam D. Ruppe
Let’s see what’s inside this book
How to be a better programmer? What technologies should be learned? How to have fun when coding? Read more to see where are the answers for those questions.
Intro Programmers have this wonderful opportunity to often pursue a dream career path. Lots of us would not like to only pay the bills but actually change the world as well.
Recently, thanks to a contact with Packt Publishing, I got a chance to take a look at the new OpenGL book. It is called “OpenGL Development Cookbook” and contains lots of interesting ideas (40 items!) regarding graphics programming. Let us dig into book’s pages to see its real value.